Ability Scores

Strength

Score

Ability Modifier

Melee To Hit Modifier

Melee Damage Modifier

 

1-2

-2

-2

-2

A character with Strength 0 cannot perform any physical actions. They are helpless.

3-8

-1

-1

-1

9-12

+0

+0

+0

13-15

+1

+1

+1

16-17

+2

+2

+2

18-19

+3

+3

+3

20

+4

+4

+4

 

Dexterity

Score

Ability Modifier

Ranged To Hit Modifier

AC Modifier

 

1-2

-2

-2

+2

A character with Dexterity 0 cannot control their body. They are helpless.

3-8

-1

-1

+1

9-12

+0

+0

+0

13-15

+1

+1

-1

16-17

+2

+2

-2

18-19

+3

+3

-3

20

+4

+4

-4

 

Constitution

Score

Ability Modifier

Hit Point Modifier (per Hit Die)

Hit Point Modifiers may not decrease a Hit Die’s value below 1 HP.

1-2

-2

-2

A character with Constitution 0 is dead.

3-8

-1

-1

9-12

+0

+0

13-15

+1

+1

16-17

+2

+2

18-19

+3

+3

20

+4

+4

 

Intelligence

Score

Ability Modifier

% Understand Language

Maximum Spell Level

 

1-2

-2

0 – cannot speak intelligibly

Cannot use spells

A character with Intelligence 0 is comatose or catatonic. They are helpless.

3-8

-1

0

Cannot use spells

9-12

+0

10

5

13-15

+1

25

6

16-17

+2

50

6

18-19

+3

75

6

20

+4

90

6

 

Wisdom

Score

Ability Modifier

Experience Bonus

 

1-2

-2

+0%

A character with Wisdom 0 is permanently insane.

3-8

-1

+0%

9-12

+0

+0 %

 

13-15

+1

+5%

 

16-17

+2

+5%

 

18-19

+3

+5%

 

20

+4

+5%

 

 

Charisma

Score

Ability Modifier

Experience Bonus

Loyalty Modifier

Maximum Retainers

 

1-2

-2

+0%

-2

0

A character with Charisma 0 is utterly paralyzed by anxiety and self-doubt.

3-4

-1

+0%

-1

1

5-6

-1

+0%

-1

2

7-8

-1

+0%

+0

3

9-12

+0

+0%

+0

4

13-15

+1

+5%

+1

5

16-17

+2

+5%

+2

6

18-19

+3

+5%

+3

7

20

+4

+5%

+4

8

 

Luck

  • Base Luck for characters is generated as 1d6+6.
  • Each 3 levels adds 1 to base Luck (1 at 4, +2 at 7. +1 at 10 and so on)

Skill

Character Level

Skill Target

1

15

2

14

3

13

4

12

5

11

6

10

7

9

8

6

9

5

10+

4 (does not improve beyond this for further levels)

Sanity

Base Sanity is equal to the character’s Wisdom score.

Ability Scores

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